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Star citizen news
Star citizen news





Rather than clarify the roadmap, the team decided to stop providing information on any deliverable beyond the next scheduled patch.

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Some supporters reviewing the roadmap have become understandably vocal as CIG's priorities and deliverables continuously change. The roadmap provided a release view to give users a peek into upcoming changes while educating supporters on the ins and outs of game development. And their continued noise every time we shift deliverables has become a distraction both internally at CIG and within our community, as well as to prospective Star Citizen fans watching from the sidelines at our Open Development communications." - JakeAcappella-CIG But there still remains a very loud contingent of Roadmap watchers who see projections as promises. "We want to acknowledge that not all of you saw it that way many took our new focus and our words to heart and understood exactly what we tried to convey. True to form, a recent blog post from the CIG team informed supporters that the roadmap used for tracking development progress would soon provide less overall visibility. Unfortunately, that voyage is down a seemingly endless rabbit hole of delays and shifting priorities. Star Citizen, the ambitious space sim from Cloud Imperium Games (CIG), has taken players on a different kind of voyage. Games like Mass Effect and No Man's Sky open the virtual universe to millions of players day after day. Now the team is blaming vocal supporters who question CIG's delivery as the reason for cutting back visibility into the development process. That date, and the functionality that accompanies it, have since continued to slide and kept the game in a perpetual alpha state. The space-based epic from Wing Commander creator Chris Roberts was originally scheduled to arrive in 2015. According to Roberts, this is a testament to the hard work the developers have done to make Star Citizen – even in its alpha stage – more performant and stable than it has ever been.Ĭloud Imperium Games itself has grown, and today it counts 835 staff worldwide, and 500 among that staff will be welcomed next week to the brand new studio in Manchester.īelow you can see a video in which the developers address the community.Facepalm: It's been more than ten years and $430 million, but to absolutely no one's surprise, Star Citizen is still not ready for release. In 2022 alone, players have spent 36 million hours in the game cumulatively. Since then, the playtime statistic has been steadily increasing. The average playtime of players that log-in in 2022 is 3 hours a day in comparison to 48 minutes in 2017, 64 minutes in 2018, and 2 hours in 2019. This compares to just under 10,000 in 2017 and 32,000 last year.

star citizen news

The game has reached 50,000 average daily unique players this year, and there have been several times in which it has peaked at 130,000. While there is still a lot of content and features to be implemented before Roberts is ready to consider Star Citizen done, people are playing more than ever. This is quite relevant, as the question of how many of the registered accounts actually represented paying customers has been a recurring one.

star citizen news

We learn that of the over 4.1 million registered accounts, 1.7 million players have purchased the game. Today Star Citizen developer Cloud Imperium Games is hosting CitizenCon 2952, and the event began with a report from founder and creative director Chris Roberts.







Star citizen news